Daft Apple Games - Unity Framework

The Daft Apple Games Unity Framework consists of a number of packages designed to offer distinct, core functionality to speed up and enhance development of games in Unity 6.

Framework Packages

Currently, the framework consists of these packages:

Daft Apple Core

Low level support classes and resources, providing consistent and efficient baseline classes for things like editor windows, class extensions, helper and utility classes and components.

Building Tools

Run-time components, editor scripts, and editor windows designed to quickly set up functional buildings in a Unity project.

HDRP Time and Weather

Run-time components, preconfigured volume profiles, audio and visual assets designed to deliver realistic real-time lighting in an HDRP project.

Third Person Character Controller and AI

An extension of the fantastic “Easy Character Movement 2” character controller, offering addition player behaviours and a Behaviour Tree driven AI framework.

Settings and UI Framework

A “themeable” UI framework, using Unity uGUI, alongside an extensible, easy to use set of run-time components and Scriptable Objects that give players the ability to tweak and tune their experience within your Unity project.