Daft Apple Games - Unity Framework
The Daft Apple Games Unity Framework consists of a number of packages designed to offer distinct, core functionality to speed up and enhance development of games in Unity 6.
Framework Packages
Currently, the framework consists of these packages:
Daft Apple Core
Low level support classes and resources, providing consistent and efficient baseline classes for things like editor windows, class extensions, helper and utility classes and components.
Building Tools
Run-time components, editor scripts, and editor windows designed to quickly set up functional buildings in a Unity project.
HDRP Time and Weather
Run-time components, preconfigured volume profiles, audio and visual assets designed to deliver realistic real-time lighting in an HDRP project.
Third Person Character Controller and AI
An extension of the fantastic “Easy Character Movement 2” character controller, offering addition player behaviours and a Behaviour Tree driven AI framework.
Settings and UI Framework
A “themeable” UI framework, using Unity uGUI, alongside an extensible, easy to use set of run-time components and Scriptable Objects that give players the ability to tweak and tune their experience within your Unity project.