Subnautica Layers and Collisions
These are the layers and the layer collision matrix currently in use in Subnautica.
Layers
| Layer Index |
Layer Name |
| 0 |
Default |
| 1 |
TransparentFX |
| 2 |
Ignore Raycast |
| 4 |
Water |
| 5 |
UI |
| 8 |
Viewmodel |
| 9 |
OnlyVehicle |
| 10 |
BuildPreview |
| 11 |
BuiltEntities |
| 12 |
HardPoints |
| 13 |
Useable |
| 14 |
IgnoreDepthWorldUI |
| 15 |
Minimap |
| 16 |
HUDRenderTexture |
| 17 |
Vehicle |
| 18 |
FrontEnd |
| 19 |
Player |
| 20 |
TouchScreen |
| 21 |
Trigger |
| 22 |
NotUseable |
| 23 |
SubRigidbodyExclude |
| 24 |
RenderForAllCameras |
| 26 |
DiveReel |
| 27 |
Occluder |
| 28 |
BaseClipProxy |
| 29 |
Sky |
| 30 |
TerrainCollider |
| 31 |
DebugOverlays |
Layer Collision Matrix
| Layer |
Default |
TransparentFX |
Ignore Raycast |
Water |
UI |
Viewmodel |
OnlyVehicle |
BuildPreview |
BuiltEntities |
HardPoints |
Useable |
IgnoreDepthWorldUI |
Minimap |
HUDRenderTexture |
Vehicle |
FrontEnd |
Player |
TouchScreen |
Trigger |
NotUseable |
SubRigidbodyExclude |
RenderForAllCameras |
DiveReel |
Occluder |
BaseClipProxy |
Sky |
TerrainCollider |
DebugOverlays |
| Default |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
x |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
x |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
| TransparentFX |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
x |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
| Ignore Raycast |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
x |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
| Water |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
x |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
| UI |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
x |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
| Viewmodel |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
x |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
| OnlyVehicle |
x |
x |
x |
x |
x |
x |
x |
x |
x |
x |
x |
x |
x |
x |
✓ |
x |
x |
x |
x |
x |
✓ |
x |
x |
x |
x |
x |
x |
x |
| BuildPreview |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
x |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
| BuiltEntities |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
x |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
| HardPoints |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
x |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
| Useable |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
x |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
x |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
| IgnoreDepthWorldUI |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
x |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
| Minimap |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
x |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
| HUDRenderTexture |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
x |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
| Vehicle |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
| FrontEnd |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
x |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
| Player |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
x |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
| TouchScreen |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
x |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
| Trigger |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
x |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
| NotUseable |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
x |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
| SubRigidbodyExclude |
x |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
x |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
| RenderForAllCameras |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
x |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
| DiveReel |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
x |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
| Occluder |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
x |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
| BaseClipProxy |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
x |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
| Sky |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
x |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
| TerrainCollider |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
x |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
| DebugOverlays |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
x |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |
✓ |